It is said that, as you train, as you play. I favor the reverse: As you
play, as you train. I mean, if you want to play in a certain way, you have to
train THIS particular way. Translated: if you want to play POSITIONAL game with
ball possession, this is what should be the basis of our training.
To understand each other, we must know the difference between "Rondos"
and "Possession games". "Rondos" are outnumbered games (4v2,
6V3, etc.), where the holders of the ball are basically at the outside and
those who want to recover, inside, as shown in the following figure (4v2):
"Possession games" are based on the numerical equality or light superiority
of holders, usually with the help of "jokers" (Neutral players), ie
players that go with the team that has possession of the ball. Players do not
always have "positions", although there may be so, as the jokers.
This example is 4v4+3C, that means, 2 teams of 4 players, with 3 players
going with the team that has the ball.
Traditionally, "Rondos" have been associated with warm-ups and similar.
However, if we look at the previous 4v2 we can assume that player at the bottom
is the Goalkeeper; there are two out, the Center Backs and, at the top of the
Central Midfielder. But we can think that the one at the bottom is the CM, with
the Attacking Midfielders at his, and above, the Striker. More options? So Left
Winger (top) Left Back (left), Left AM (right) and CM (bottom). A different one?
Right AM (top), Right FB (right), Right CB (bottom) and CM (left). And so, we
could be putting players and positions. So, starting with a "Rondo",
we'll have many situations that can happen in a game. As simpll as this.
Similar to this, but with all the players we have another:
This is 6+4+6v4. The team with possession works with 10 players in the
classic arrangement of 1-4-3-3; the defending team makes only 6 players, with a
1-4-2-3-1 formation, without the 4 defenders. When the yellow team gets the
ball, they have to look for pass to the 4
players who are out to put them in play and at the same time, make the 4 red
team defenses have to leave, to return to have 10v6.
Something that characterizes this type of game is the number of touches. If
what you want the ball go fast at matches, this must be done in training. And
the "Rondos" are based on playing 1 or 2 touches No more. Speed and ball speed. And, this
involves concentration and intensity. If this does not exist, the opponent
recovers the ball and, you get to run after the ball to recover it.
Let's go the "Possession games". What we have put before (4v4+3C), is a "classic"
when you are working at 1-4-3-3 formation. Each team has 2 FB and 2 AM; the 3
jokers represent 2 FB and the CM. So, the team that has the ball has 4
Defenders and 3 Midfielders. The FBs can not enter the playing area. They are to
support whoever has the ball. Here, the game is already free of touches and
players can pass or run with the ball depending on the situation. We are in a
4v4 situation with the three supports (1 inside and 2 outside).
Other widely used game is this:
This 6V4+4. Red players always play inside. The 4 yellow players inside
players must recover the ball. When they do, they have 4 external support. This
allows for width and depth, while serving as a game for "recovery" at
the moment the ball is recovered, I have to play immediately with 1 outside
player. With this, what you do is get the ball out of the danger zone when it is
recovered.
There are other options, such as games of 4v4 (or 5v5)+2GK. Why these? A
very simple reason. Most plays in a game includes 4-5 players per team directly
involved in the play. The rest of the attacking team usually gives balance and
the rest of the defense is not involved, in either case for being away from the
ball.
Such games allow many variations: play a certain number of touches, make a
minimum of passes before you can shoot, have jokers on the wings for crossing
or support, etc.
There are many variations of both "Rondos" (3v1, 4v2, 5v2, 5v3,
6v3, 8v2, etc.), as for "Possession Games" (4v2+2, 6v3+3 , 5v5+2C, 4v4+4C, SSG as 4v4+2GK, etc.). All
these activities (or similar), have been done in "La Masia" for many years
and, as far as I know, they still do. What I don't know is if the 1st team
continues to do so and therefore will play differently.
But, it is very possible that it is not that, comrades, it is not that.
Jordi Pascual
You can follow me on Twitter: @JordiPascualP